Go variants
Other ways to play Go, each one ready to play here. Read how a variant changes the rules, then start a game with it chosen in the table setup.
Handicap Go
The weaker player takes Black and starts with 2 to 9 stones already on the board, so players of different strength get an even game.
Capture Go
Go with a single goal: the first player to capture any stone wins the game at once.
Toroidal Go
Go on a board without edges: the left side joins the right and the top joins the bottom, so every point has four neighbours.
Phantom Go
Go in the dark: you see only your own stones, a referee turns down moves onto occupied or illegal points, and captures are announced to both players.
Team Go
Go for four: two pairs share one board, each pair plays one colour, and the four players move in a fixed order without talking to their partners.