
Rummy
Form melds and knock to win
- 2 spelers
- 15–30 min
- MoeilijkheidGemiddeld
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Topspelers
Volledige ranglijstSpeluitleg
- Trek en gooi kaarten
- Vorm sets (zelfde rang) of runs (opeenvolgende suits)
- Leg sets neer en 'ga uit' door alle kaarten te spelen
Vragen
Form melds with your cards and minimize deadwood. Reach the target score (usually 100 points) over multiple rounds.
Standard 52-card deck, typically for 2 players. Deal 10 cards each. Place the deck face-down. Turn the top card face-up to start the discard pile. Non-dealer may take the face-up card or pass to the dealer.
Scoring: Knocker scores the difference in deadwood (or opponent scores if undercut). Gin bonus: +25 points. Undercut bonus: +25 points. First to 100 points wins.
On your turn, draw either the top card of the stock or the face-up discard. Then discard one card face-up to the discard pile. Form melds: sets (3-4 cards of same rank) or runs (3+ consecutive cards of same suit).
Keep your deadwood low - high cards are risky if your opponent knocks. Watch what your opponent discards to guess their melds. Don't discard cards your opponent recently picked up from the discard pile.
Oklahoma Gin: First upcard determines the maximum knock value. Hollywood Gin: Scoring on three separate games simultaneously. Gin Rummy 500: First to 500 points with different scoring.