1Drop one disc per turn into a column from the top.
2It falls to the lowest empty slot in that column.
3Line up four of your discs across, down or diagonally to win.
4If the grid fills with no line of four, the game is a draw.
Questions
Be the first player to line up four of your discs in a row horizontally, vertically, or diagonally. Create four consecutive discs of your color in any direction. The game is a draw if the board fills without either player achieving four in a row.
The game is played on a vertical 7-column, 6-row grid (7x6). The board starts empty. Each player has 21 discs of their color. Red typically moves first.
Control the center column - it's part of the most winning combinations. Build threats in the lower rows first; upper threats are useless until lower rows fill. Create 'dual threats' where you can win in multiple ways on your next turn.
The upright four-in-a-row game was first published in 1974. It has been mathematically solved - with perfect play, the first player can always win by starting in the center column.