What is Snakes & Ladders without the extra roll?
In the standard game here a 6 earns another roll, without limit. In this variant a 6 is just a roll of six: the token moves six squares and the turn passes to the next player, as after any other number.
Every turn is now exactly one roll, so players move in strict rotation and nobody can get away on a run of sixes. The game takes a few more turns, because the free rolls are gone, and the race stays closer from start to finish.
Rule changes
| Rule | Standard Snakes & Ladders | Snakes & Ladders without the extra roll |
|---|---|---|
| Rolling a 6 | Standard Snakes & LaddersMove six squares and roll again, without limit. | Snakes & Ladders without the extra rollMove six squares; the turn passes. |
| Rolls per turn | Standard Snakes & LaddersOne, plus one more for every 6. | Snakes & Ladders without the extra rollAlways one. |
| Pace of the race | Standard Snakes & LaddersA run of sixes can carry one player far ahead. | Snakes & Ladders without the extra rollEvery player moves once per round, so the race stays closer. |
| Other options | Standard Snakes & LaddersThe board size and bounce back can be changed in the setup. | Snakes & Ladders without the extra rollBounce back still applies, on the standard 10 × 10 board. A 6 that would pass the last square is simply lost, or bounces back if bounce back is on. |
History
The extra roll after a 6 is part of the usual rules, but the game is changed freely from one set to another: some editions are played with a spinner instead of a die, and some with two dice for a shorter game. Whether a 6 earns another roll is one of the rules that varies with the set and the household.
This variant leaves the extra roll out, so the game is decided by one roll per player per round.