マンカラ
Ancient seed-sowing strategy game
- 2人
- 10〜20分
- 難易度かんたん

ロビー
募集中のテーブルはありません
テーブルを作成すると、ロビーを見ている人なら誰でも参加できます。
- 穴から種をすべて取り、時計回りに1つずつ配る
- 自分のストアには種を入れるが、相手のストアには入れない
- 最後の種が自分のストアに入ったら、もう1回プレイできる
- 最後の種が空の穴に入ったら、その穴と向かいの穴の種を捕獲する
よくある質問
Collect more seeds in your store (mancala pit) than your opponent when the game ends.
The board has two rows of six pits with a larger store (mancala) at each end. Each of the 12 small pits starts with 4 seeds (48 total). Players sit on opposite sides, each owning the six pits nearest to them and the store to their right.
When one side is empty, count all seeds in both stores. The player with more seeds (out of 48) wins. Having 25 or more guarantees victory.
On your turn, pick up all seeds from one of your six pits. Sow seeds counterclockwise, dropping one seed in each pit including your own store. Skip your opponent's store (large pit) - never drop seeds there.
Moves that land in your store give you extra turns - chain them together when possible. Keep seeds in your rightmost pits to increase chances of landing in your store. Empty your opponent's pits close to their store to limit their extra-turn opportunities.
Mancala games originated in Africa or the Middle East thousands of years ago. Archaeological evidence suggests versions were played in ancient Egypt. The Kalah variant was popularized in the United States in the 1940s.