
Ludo
Race your tokens home in this family classic
- 2–4 players
- 20–45 min
- DifficultyEasy
Lobby
No open tables right now
Open one and anyone browsing can join.
Top players
Full leaderboardHow to play
- Roll 6 to enter a piece onto the board
- Move pieces according to dice roll
- Land on opponent to send them back to start
- First to get all 4 pieces home wins
Questions
Be the first player to move all four of your tokens from start to the center home triangle.
The board has four colored starting areas at the corners, a cross-shaped track, and a center finishing area. Each player has four tokens of their color starting in their base. One standard die is used.
The first player to move all four tokens into the center home area wins. Other players can continue to determine second, third place, etc.
Players take turns rolling the die and moving one token clockwise around the track. A token can only leave the starting base on a roll of 6. Rolling a 6 grants an extra turn. Three 6s in a row ends your turn without moving.
Get tokens out of the base quickly - having multiple tokens in play gives more options. Use safe squares strategically, especially when opponents' tokens are nearby. Balance between advancing your tokens and landing on opponents to send them back.
Pachisi: The original Indian game with cowrie shells for dice. Parcheesi: American version with partnership rules for four players. Trouble: Simplified version with a 'pop-o-matic' dice bubble.