1Roll six dice and set aside at least one scoring die, such as a 1 or a 5.
2Then bank your points, or reroll the remaining dice for more.
3A roll with no scoring dice is a farkle and loses that turn's points.
4You need 500 points in one turn to get on the board.
Questions
Be the first player to reach 10,000 points through strategic dice rolling and scoring. First player to 10,000 points wins. When someone reaches 10,000, other players get one more turn to try to beat them.
Use six standard dice. Players need paper to track scores. Determine play order (usually highest single die roll). Starting threshold is typically 500 points (you must score at least this on a turn to 'get on the board').
Your chance of Farkle increases as fewer dice remain - stop with 1-2 dice unless desperate. Set aside high-scoring dice but consider leaving more dice for bigger combinations. Three-of-a-kinds are valuable - weigh the risk of breaking them up.
Some rules require exactly 500 to start, others any score. Bonus combinations: straight (1-6) for 1500, three pairs for 1500, etc. 10,000 opening: must get 10,000 or more in one turn to win (final round variant).