Connect your two opposite sides of the board with an unbroken chain of your pieces.
概述
Hex is a two-player abstract strategy game played on a rhombus-shaped board of hexagonal cells. One of the purest connection games, it has extremely simple rules but deep strategy. Unlike most games, Hex cannot end in a draw.
设置
The game is played on an 11x11 diamond-shaped board of hexagons (sizes vary from 7x7 to 19x19). Each player is assigned two opposite edges of the board. Black connects top-to-bottom, Red (or White) connects left-to-right.
如何游玩
- Players alternate placing one piece of their color on any empty cell.
- Once placed, pieces never move or get captured.
- Try to build a connected path from your edge to your opposite edge.
- Block your opponent from completing their connection.
- Adjacent hexagons share an edge (each hex has six neighbors).
- The swap rule may be used: after the first move, the second player can choose to swap colors instead of placing a piece.
获胜条件
Win by creating a continuous chain of your pieces connecting your two opposite sides. It's mathematically proven that the game cannot end in a draw - one player must win.
策略提示
历史
Hex was invented independently by mathematicians Piet Hein (1942) and John Nash (1948). Nash proved that the first player has a winning strategy, though finding it is computationally hard.