播棋
Ancient seed-sowing strategy game
- 2 人
- 10–20 分钟
- 难度简单

大厅
暂无开放房间
开一个房间,正在浏览的任何人都能加入。
- 从一个坑中取出所有种子
- 逆时针分配种子
- 最后一颗种子落在己方商店可再走一次
- 种子最多的玩家获胜
常见问题
Collect more seeds in your store (mancala pit) than your opponent when the game ends.
The board has two rows of six pits with a larger store (mancala) at each end. Each of the 12 small pits starts with 4 seeds (48 total). Players sit on opposite sides, each owning the six pits nearest to them and the store to their right.
When one side is empty, count all seeds in both stores. The player with more seeds (out of 48) wins. Having 25 or more guarantees victory.
On your turn, pick up all seeds from one of your six pits. Sow seeds counterclockwise, dropping one seed in each pit including your own store. Skip your opponent's store (large pit) - never drop seeds there.
Moves that land in your store give you extra turns - chain them together when possible. Keep seeds in your rightmost pits to increase chances of landing in your store. Empty your opponent's pits close to their store to limit their extra-turn opportunities.
Mancala games originated in Africa or the Middle East thousands of years ago. Archaeological evidence suggests versions were played in ancient Egypt. The Kalah variant was popularized in the United States in the 1940s.