Mancala
Ancient seed-sowing strategy game
- 2 joueurs
- 10–20 min
- DifficultéFacile

Salon
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Comment jouer
- Choisissez une coupelle de votre côté et semez les graines une par une dans le sens antihoraire
- Si votre dernière graine atterrit dans votre réserve, jouez à nouveau
- Si votre dernière graine atterrit dans une coupelle vide de votre côté, capturez les graines opposées
- Le jeu se termine lorsqu'un côté est vide
Questions
Collect more seeds in your store (mancala pit) than your opponent when the game ends.
The board has two rows of six pits with a larger store (mancala) at each end. Each of the 12 small pits starts with 4 seeds (48 total). Players sit on opposite sides, each owning the six pits nearest to them and the store to their right.
When one side is empty, count all seeds in both stores. The player with more seeds (out of 48) wins. Having 25 or more guarantees victory.
On your turn, pick up all seeds from one of your six pits. Sow seeds counterclockwise, dropping one seed in each pit including your own store. Skip your opponent's store (large pit) - never drop seeds there.
Moves that land in your store give you extra turns - chain them together when possible. Keep seeds in your rightmost pits to increase chances of landing in your store. Empty your opponent's pits close to their store to limit their extra-turn opportunities.
Mancala games originated in Africa or the Middle East thousands of years ago. Archaeological evidence suggests versions were played in ancient Egypt. The Kalah variant was popularized in the United States in the 1940s.