Królewska gra z Ur
The 4,500-year-old race game from Mesopotamia
- 2 graczy
- 15–30 min
- TrudnośćŁatwa

Lobby
Brak otwartych stołów
Otwórz stół, a każdy, kto tu zajrzy, będzie mógł dołączyć.
- Rzuć kośćmi dwustronnymi, aby określić liczbę pól do ruchu
- Specjalne pola rozetowe dają dodatkowy rzut i chronią przed zbiciem
- Zbij pionek przeciwnika, lądując na jego polu (poza rozetami)
Pytania
Be the first to move all seven of your pieces from start to finish along the track on the board.
The board has a distinctive H-shape with 20 squares arranged in tracks. Each player has 7 pieces starting off the board. Four tetrahedral dice (or two-sided dice equivalent) are used, giving results of 0-4.
First player to bear off all seven pieces wins. The race combines safe play on rosettes with aggressive capturing and blocking strategies.
Roll the four dice - each die shows 1 point on two corners, counting marked corners facing up gives 0-4. Move one piece forward by the number of spaces shown. Pieces enter the board and race along a track, passing through the middle section shared with your opponent.
Rosettes are safe squares - land on them when possible for protection and extra rolls. The central rosette is especially valuable since both players' pieces pass through it. Consider whether to move advanced pieces or bring new ones onto the board.
Discovered in the Royal Tombs of Ur (modern Iraq) by Leonard Woolley in the 1920s, game boards and rules were deciphered with help from a Babylonian clay tablet describing the game.